GoZ integration between Blender and ZBrushI just downloaded GoBhttp://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Import-Export/GoB_ZBrush_import_export - the script that allows pretty much a seamless integration between Zbrush and Blender - and it is pretty damn cool!Switching back and forth between the two programs makes life so much easier as there are some things that are nicer to do in one package over the other (box modeling and basic shape/hard-body creation in Blender, for instance compared to Zbrush's vastly superior detailing/poly-painting shenanigans)*Link for version of GOB that works in Blender versions 2.6+ (Windows & Mac versions available.The tiny (about 240kb) zipped package contains very good pdf instructions on how to install so you'll be set up in no time shifting your models freely between the two programs)You can download it (freely) here:Windows Version: http://www.zbrushcentral.com/attachment.php?attachmentid=337314&d=1356090255Mac