kobaltkween on DeviantArthttps://www.deviantart.com/kobaltkween/art/Strength-into-Beauty-470014085kobaltkween

Deviation Actions

kobaltkween's avatar

Strength into Beauty

By
Published:
1.8K Views

Description

Blender, Poser, Photoshop
Dawn by HiveWire3D, Faces of Africa textures and materials by Virtual World
---
Hello!  Thank you for taking the time to view my work.  And an extra thanks to all who favorite and/or comment.  Your support means a lot to me.

In the past week I've finalized the textures and materials on my two piece set, shown here on the lovely dancer inspired by another photo by Andrew Eccles of Alvin Ailey dancer Linda Celeste Sims.  The set has 6 textures, 5 of which are designed to take any color.  I may add textures and materials when I make new outfits, since the purpose of this set was to avoid making the same undergarments over and over.  I may make different styles of undergarment, but not this same style again.

Which brings me to my other work.  I've also made a whole bunch of content for the Miss Renderosity contest.  A bit of my full body morph for Dawn is shown here (partial strength), along with lots of Starter morphs.  I also made another two piece set, another wrap and dreadlock prop, and a texture for a sort of promenade.  I'm not entirely pleased with the render and I don't expect to get past the first round (I'm too far down in the contest gallery), but I got it done in time which is a major accomplishment for me.  I'll eventually make all of those into separate products (the outfit, the hair, the scene), but they need a bunch of work for that.  Which I'll be doing soon.  

But before then I need to work on my mask and renew work on the new version of my material set.  Specifically, I need to improve my Lycra, totally revamp my Old Metal, test my Feather, and create Wet Lycra, Old Stone, Car Paint, and Techno Cloth from scratch.  I'm kind of OK with Feather, Lycra, Wet Lycra, and Techno Cloth because I already make clothes.  I can even test Old Metal myself; I learned I needed a revamp by trying to use it on my African Wear 02 set.  Still, I'd like testing and feedback.  I'm stalled because I need a better idea of how content creators would like to use the Old Stone and Old Metal in their work.   With Old Metal, I'm struggling with how the patina should work (it's a combination of a soft metal, scratches, and a patina).  With Old Stone, I'm still figuring out how it should work at all.  I was thinking about a basic stone combined with green and dark discoloration, possibly with crevice detection for the darker areas.  But since I haven't spent time making stone walls or statues, I'm not even certain about the elements it would be best to combine.

I should really test Corroded Metal more, too. 

If anyone who makes content, especially scenery and jewelry, would like to help me test my material set, please send me a note here.  I need people with experience with materials, textures, and models, who might just be willing to share a piece or two of it with me if I need to test things on my end.  I'm fine with not using it outside of testing or any other restrictions, but I often need to actually mess around with textures and meshes to see how these textures work. 

And if anyone has a material type you'd like to request, something you'd find really useful, please do.
Image size
1200x1800px 82.41 KB
© 2014 - 2024 kobaltkween
Comments28
Join the community to add your comment. Already a deviant? Log In
tesseractPhobia's avatar
THIS IS SO DAMN IMPRESSIVE! Outstanding work.